Leveling the playing field: fairness in AI versus human game benchmarks

@article{Canaan2019LevelingTP,
  title={Leveling the playing field: fairness in AI versus human game benchmarks},
  author={Rodrigo Canaan and Christoph Salge and Julian Togelius and Andy Nealen},
  journal={Proceedings of the 14th International Conference on the Foundations of Digital Games},
  year={2019}
}
  • Rodrigo Canaan, Christoph Salge, +1 author Andy Nealen
  • Published 2019
  • Computer Science
  • Proceedings of the 14th International Conference on the Foundations of Digital Games
  • From the beginning of the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has this target been finally met for traditional tabletop games such as Backgammon, Chess and Go. This prompted a shift in research focus towards electronic games, which provide unique new challenges. As is often the case with AI research, these results are liable… CONTINUE READING

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