Level of detail based occlusion culling for dynamic scenes

@inproceedings{Grundhfer2005LevelOD,
  title={Level of detail based occlusion culling for dynamic scenes},
  author={Anselm Grundh{\"o}fer and Benjamin Brombach and Robert Scheibe and Bernd Fr{\"o}hlich},
  booktitle={GRAPHITE},
  year={2005}
}
This paper presents a non-conservative occlusion culling technique for dynamic scenes with animated or user-manipulated objects. We use a multi-pass algorithm, which decides the visibility based on low level of detail representations of the geometric models. Our approach makes efficient use of hardware support for occlusion queries and avoids stalling the… CONTINUE READING