Learning Shape Descriptions
@inproceedings{Connell1985LearningSD, title={Learning Shape Descriptions}, author={Jonathan H. Connell and Michael Brady}, booktitle={International Joint Conference on Artificial Intelligence}, year={1985} }
We report on initial experiments with an implemented learning system whose inputs are images of two-dimensional shapes. The system first builds semantic network shape descriptions based on Brady's smoothed local symmetry representation. It learns shape models from them using a modified version of Winston's ANALOGY program. The learning program uses only positive examples, and is capable of learning disjunctive concepts. We discuss the lcarnability of shape descriptions.
22 Citations
Use of Machine Learning to Generate Rules
- Computer ScienceAlvey Vision Conference
- 1987
A Similarity-Based Learning scheme is employed, that uses segmented images containing cars, to produce rules which are subsequently able to label unknown images, which are shown to be useful in developing a suitable Knowledge Representation for this vision problem.
Steps toward making robots see
- Computer Science
- 1988
This paper reports on recent progress in Computer Vision by the Oxford Robotics Research Group. We discuss in particular: edge and corner finding; shape from contour; parallel algorithms for…
Model learning and recognition of nonrigid objects
- Computer ScienceProceedings CVPR '89: IEEE Computer Society Conference on Computer Vision and Pattern Recognition
- 1989
A method of learning structural models of 2D shape from real data using a fast graph-matching heuristic which seeks a simplest representation of a graph, which makes it possible to apply the system to any set of shape data without adjustments.
Learning Visual Models from Shape Contours Using Multiscale Convex/Concave Structure Matching
- EngineeringIEEE Trans. Pattern Anal. Mach. Intell.
- 1993
A novel approach is proposed for learning a visual model from real shape samples of the same class by generalizing the multiscale convex/concave structure of a class of shapes based on the concept that shape generalization is shape simplification wherein perceptually relevant features are retained.
Inference of Stochastic Graph Models for 2-D and 3-D Shapes
- Computer Science
- 1994
The use of a stochastic graph as a model for a class of 2-D or 3-D shapes is described, and learning methods that infer stoChastic graph models and their symbolic primitives from examples are presented.
FORMS: A flexible object recognition and modelling system
- Computer ScienceProceedings of IEEE International Conference on Computer Vision
- 1995
A model for generating the shapes of animate objects which gives a formalism for solving the inverse problem of object recognition and how such a representation scheme can be automatically learnt from examples is described.
The Curvature Primal Sketch
- Computer ScienceIEEE Transactions on Pattern Analysis and Machine Intelligence
- 1986
An implemented algorithm is described that computes the Curvature Primal Sketch by matching the multiscale convolutions of a shape, and its performance on a set of tool shapes is illustrated.
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