Latent motion spaces for full-body motion editing


We explore an approach to full-body motion editing with linear motion models, prioritized constraint-based optimization and latent-space interpolation. By exploiting the mathematical connections between linear motion models and prioritized inverse kinematics (PIK), we formulate and solve the motion editing problem as an optimization function whose… (More)
DOI: 10.1007/s00371-012-0678-z

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