Large scale terrain visualization using the restricted quadtree triangulation

  title={Large scale terrain visualization using the restricted quadtree triangulation},
  author={Renato Pajarola},
  journal={Proceedings Visualization '98 (Cat. No.98CB36276)},
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation models is still difficult. The graphics load must be controlled by adaptive surface triangulation and by taking advantage of different levels of detail. Furthermore, management of the visible scene requires efficient access to the terrain database. We describe an all-in-one visualization system which integrates adaptive… CONTINUE READING
Highly Influential
This paper has highly influenced 29 other papers. REVIEW HIGHLY INFLUENTIAL CITATIONS
Highly Cited
This paper has 359 citations. REVIEW CITATIONS


Publications citing this paper.
Showing 1-10 of 206 extracted citations

360 Citations

Citations per Year
Semantic Scholar estimates that this publication has 360 citations based on the available data.

See our FAQ for additional information.


Publications referenced by this paper.
Showing 1-7 of 7 references

Algorithms for constructing quadtree surface maps

  • R. Sivan, H. Samet
  • InProc. 5th Int. Symposium on Spatial Data…
  • 1992
Highly Influential
4 Excerpts

interaktiven real-time 3D-Landschaftsvisualisierung

  • M. Suter.Aspekte der
  • PhD thesis, Remote Sensing Laboratories…
  • 1997
Highly Influential
4 Excerpts

Similar Papers

Loading similar papers…