Large scale network situational awareness via 3D gaming technology

@article{Hubbell2012LargeSN,
  title={Large scale network situational awareness via 3D gaming technology},
  author={Matthew Hubbell and Jeremy Kepner},
  journal={2012 IEEE Conference on High Performance Extreme Computing},
  year={2012},
  pages={1-5}
}
  • M. Hubbell, J. Kepner
  • Published 1 September 2012
  • Computer Science
  • 2012 IEEE Conference on High Performance Extreme Computing
Obtaining situational awareness of network activity across an enterprise presents unique visualization challenges. IT analysts are required to quickly gather and correlate large volumes of disparate data to identify the existence of anomalous behavior. This paper will show how the MIT Lincoln Laboratory LLGrid Team has approached obtaining network situational awareness utilizing the Unity 3D video game engine. We have developed a 3D environment of the physical plant in the format of a networked… 

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