LOD visibility culling and occluder synthesis

@article{Andjar2000LODVC,
  title={LOD visibility culling and occluder synthesis},
  author={Carlos And{\'u}jar and Carlos Saona-V{\'a}zquez and Isabel Navazo},
  journal={Computer-Aided Design},
  year={2000},
  volume={32},
  pages={773-783}
}
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be easily integrated into most current visibility culling algorithms. The main contribution of this paper is an algorithm that automatically generates sets of densely overlapping boxes with enhanced occlusion properties from non-convex subsets. We call this method occluder synthesis because it is not sensitive to the way the objects are tesselated but to the space enclosed by them. The extension of… CONTINUE READING
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