Keeping an eye on the game : eye gaze interaction with Massively Multiplayer Online Games and virtual communities for motor impaired users

@inproceedings{Vickers2008KeepingAE,
  title={Keeping an eye on the game : eye gaze interaction with Massively Multiplayer Online Games and virtual communities for motor impaired users},
  author={Stephen Vickers and Howell O. Istance and Aulikki Hyrskykari and Nor’ashikin Ali and Richard Bates},
  year={2008}
}
Online virtual communities are becoming increasingly popular both within the able-bodied and disabled user communities. These games assume the use of keyboard and mouse as standard input devices, which in some cases is not appropriate for users with a disability. This paper explores gaze-based interaction methods and highlights the problems associated with gaze control of online virtual worlds. The paper then presents a novel ‘Snap Clutch’ software tool that addresses these problems and enables… CONTINUE READING
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