Just add girls and stir? [review of "From Barbie to Mortal Kombat: Gender and Computer Games"]

  • L.R. Shade
  • Published 1999 in IEEE Technology and Society Magazine


his past February, I was shocked to receive a phonc call from Elizabeth Weisc, a writer fhr T U.S.A. Today, asking mc what I thought about the closurc of the girls software company, Purple Moon. I was flabbergasted becausc, of all tlic recent “girls game” companies, Purple Moon, started by Interval Corporation’s Brenda Laurel, was oiie of the few to create… (More)