Joint texture-depth pixel inpainting of disocclusion holes in virtual view synthesis

@article{Reel2013JointTP,
  title={Joint texture-depth pixel inpainting of disocclusion holes in virtual view synthesis},
  author={Smarti Reel and Gene Cheung and Patrick Kam Cheung Wong and Laurence Dooley},
  journal={2013 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference},
  year={2013},
  pages={1-7}
}
Transmitting texture and depth maps from one or more reference views enables a user to freely choose virtual viewpoints from which to synthesize images for observation via depth-image-based rendering (DIBR). In each DIBR-synthesized image, however, there remain disocclusion holes with missing pixels corresponding to spatial regions occluded from view in the reference images. To complete these holes, unlike previous schemes that rely heavily (and unrealistically) on the availability of a high… CONTINUE READING
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