Japanese Console Games Popularization in China

@article{Liao2016JapaneseCG,
  title={Japanese Console Games Popularization in China},
  author={Sara Xueting Liao},
  journal={Games and Culture},
  year={2016},
  volume={11},
  pages={275 - 297}
}
  • S. Liao
  • Published 2016
  • Political Science
  • Games and Culture
This article attempts to explore the popularization of Japanese console games in China in the past two decades, which reveals the tripartite relationship of the nation-state, transnational cultural power, and local agents.1 This study focuses on the formation and development of the console game industry in a non-Western context, where the society has undergone dramatic transformations and has been largely influenced by the globalization process. Encountering social anti-gaming discourse and… Expand

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