Inverse-Foley animation: synchronizing rigid-body motions to sound

@article{Langlois2014InverseFoleyAS,
  title={Inverse-Foley animation: synchronizing rigid-body motions to sound},
  author={Timothy R. Langlois and Doug L. James},
  journal={ACM Trans. Graph.},
  year={2014},
  volume={33},
  pages={41:1-41:11}
}
In this paper, we introduce Inverse-Foley Animation, a technique for optimizing rigid-body animations so that contact events are synchronized with input sound events. A precomputed database of randomly sampled rigid-body contact events is used to build a contact-event graph, which can be searched to determine a plausible sequence of contact events synchronized with the input sound's events. To more easily find motions with matching contact times, we allow transitions between simulated contact… CONTINUE READING
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