Introduction to the special issue on interactive graphical data analysis: What is interaction?

  title={Introduction to the special issue on interactive graphical data analysis: What is interaction?},
  author={Deborah F. Swayne and Sigbert Klinke},
  journal={Computational Statistics},
SummaryIn this introduction to the special issue of Computational Statistics on interactive graphical data analysis, we first briefly introduce the papers. They cover a lot of ground, from the updating of older statistical environments to the assessment of some of the newest, and there are several interesting examples of interactive graphics applied to data analysis problems.Afterwards, we describe a questionnaire we circulated in an effort to learn about the application of interactive… 
Reactive Programming for Interactive Graphics
This paper discusses the paradigm of reactive programming in the framework of the MVC architecture and shows its applicability to interactive graphics, and shows the central role of reactive data objects in an interactive graphics system.
Dynamic Graphics and Reporting for Statistics
How animations can be related to some statistical topics such as iterative algorithms, random simulations, (re)sampling methods and dynamic trends is discussed, and an overview to the R package animation is given, including its design, usage and the statistical topics in the package.
Interactive visualization for missing values, time series, and areal data
This research proposes an evaluation criterion and utilizes an interactive interface to optimize the visualization between the original shape-reserved map and area-reserve cartogram and develops special interactions and discusses the elements and pipeline in the interactivity construction.
ASAS-NANP SYMPOSIUM: prospects for interactive and dynamic graphics in the era of data-rich animal science1
The current state of graphical methodology and technology that might be more broadly adopted in animal science are described and an explanation of a conceptual framework for effective graphics construction is explained.
Testing Statistical Charts: What Makes a Good Graph?
It has been approximately 100 years since the very first formal experimental evaluations of statistical charts were conducted. In that time, technological changes have impacted both our charts and
User interaction at various levels of data displays
  • A. Wilhelm
  • Computer Science
    Comput. Stat. Data Anal.
  • 2003
An Overview of Data Visualization
  • Mohaiminul Islam, Shangzhu Jin
  • Art, Computer Science
    2019 International Conference on Information Science and Communications Technologies (ICISCT)
  • 2019
In this article, the authors would like to discuss about data visualizations, importance of data visualization, data visualization tools etc.
Enabling Interactivity on Displays of Multivariate Time Series and Longitudinal Data
This work provides a taxonomy of interactions on plots that can enable exploring temporal components of these data types, and describes how to build these interactions using data transformations.
Interactive Exploration of Large Dendrograms with Prototypes
This paper presents a new workflow for performing hierarchical clustering via the R package called protoshiny that leverages interactivity combined with the ability to label internal nodes in a dendrogram with a representative data point (called a prototype).


Usability engineering
  • J. Nielsen
  • Computer Science
    The Computer Science and Engineering Handbook
  • 1997
This guide to the methods of usability engineering provides cost-effective methods that will help developers improve their user interfaces immediately and shows you how to avoid the four most frequently listed reasons for delay in software projects.
Design of Everyday Things
Revealing how smart design is the new competitive frontier, this innovative book is a powerful primer on how--and why--some products satisfy customers while others only frustrate them.
Designing the User Interface. Strategies for Effective Human-Computer Interaction
This third edition of Ben Shneiderman's introduction to user- interface design contains expanded and earlier coverage of development methodologies, evaluation techniques, and user-interface building tools.