Introduction to Engineering Psychology and Human Performance

  title={Introduction to Engineering Psychology and Human Performance},
  author={Christopher D. Wickens and Justin G. Hollands and Simon Banbury and Raja Parasuraman},
The field of human factors engineering, along with the closely related disciplines of human-, addresses issues of how humans interact with technology. It developed rapidly, following its approximate birth just after World War II when experimental psychologists were called in to help understand why pilots were crashing perfectly good aircraft (Fitts & Jones, 1947), why vigilance for enemy planes over the English Channel was sometimes wanting (Mackworth, 1948), or how learning theory could be… 

Commercial Motor Vehicle Driving Performance: An Examination of Attentional Resources and Control Using a Driving Simulator

Findings linked secondary tasks to attentional resources, which, consequently affected CMV driving performance, and the mediating effect of Attentional resources significantly differed among varying levels of attentional control.

Text Comprehension: Heads-Up vs. Auditory Displays: Implications for a Productive Work Environment in SAE Level 3 Automated Vehicles

It is highlighted that heads-up displays promote sequential multi-tasking and thereby reduce workload and improve productivity in comparison to auditory displays, which were still more attractive to users.

Extending the Cognitive-Affective Theory of Learning with Media in Virtual Reality Learning: A Structural Equation Modeling Approach

Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning


Let’s FOCUS, a software-based intervention service that assists college students in self-regulating their mobile phone use in classrooms, introduces a virtual limiting space for each class and promotes students’ willing participation by leveraging social facilitation and context-aware reminders associated with virtual classrooms.

Sick of Scents: Investigating Non-invasive Olfactory Motion Sickness Mitigation in Automated Driving

Results indicate that the issued scents were detrimental to the well-being of participants in the comparisons between post-task (baseline, scented) and pre-test measurements, with symptoms in the lavender-scented group being perceived as slightly less harsh than in the ginger-sented group.

Cue utilisation predicts control room operators’ performance in a sustained visual search task

The results are consistent with the proposition that power operators with higher cue utilisation have a greater capacity to sustain visual search during domain-related tasks, compared to operators with lower cues utilisation.

What Is Interaction?

The need to improve scope and specificity, to better account for the effects and agency that computers have in interaction, and to generate strong propositions about interaction are emphasized.

Visual search, perception and cognition when reading stack mode cranial CT

Gaze parameters that have proved useful in the study of gaze behavior in conventional radiography interpretation were adapted to the challenges of stack mode reading and demonstrated that perception research of interpreting multi-slice images is possible and should be used to improve modern radiology.

Progressive Disclosure

Empirical methods are employed to better understand user reactions to transparent systems to motivate user-centric designs for transparent systems and to motivate new progressive disclosure principles for transparency in intelligent systems.