Internet gaming disorder in children and adolescents: a systematic review

  title={Internet gaming disorder in children and adolescents: a systematic review},
  author={Frank W Paulus and Susanne Ohmann and Alexander von Gontard and Christian Popow},
  journal={Developmental Medicine \& Child Neurology},
Internet gaming disorder (IGD) is a serious disorder leading to and maintaining pertinent personal and social impairment. IGD has to be considered in view of heterogeneous and incomplete concepts. We therefore reviewed the scientific literature on IGD to provide an overview focusing on definitions, symptoms, prevalence, and aetiology. 
Understanding internet gaming addiction in clinical practice
SUMMARY Internet gaming disorder (IGD) is a condition in which the individual is preoccupied with playing online video games and unable to regulate this behaviour, resulting in adverse physical and
The Association Between Internet Gaming Disorder and Sensation Seeking Among Arab Adolescents
Research on internet gaming disorder (IGD) has increased considerably over the last decade. Although most IGD research has focused on Western or South Asian samples, it is critical to understand and
Differential Effects of Anxiety on Internet Gaming Disorder: A Large-Scale Cross-Sectional Survey
Anxiety was a predictor of IGD, with statistically significant group differences in total anxiety, as well as the dimensions of physiological anxiety, social correlation, and sensitivity, according to the Revised Children's Manifest Anxiety Scale.
Adolescent Internet Gaming Disorder: A Narrative Review
  • Tiffany Field
  • Psychology
    Archives of Medical Case Reports and Case Study.
  • 2019
This narrative review is based on a literature search on PsycINFO and PubMed that involved entering the terms adolescent internet gaming for papers published during the last five years. Following
Patterns and Predictors of Internet Gaming Disorder: An Observational Study from Jordan
Establishing gamer profiles and recognizing predictors of IGD is therefore vital for guiding clinical classification and diagnosis of the disease.
Internet Gaming Disorder in adolescence: investigating profiles and associated risk factors
Electronic gaming is a popular free-time activity and its deleterious effects have been considered by the American Psychiatric Association and World Health Organization. More recently ‘Gaming
Exploring the prevalence of gaming disorder and Internet gaming disorder: a rapid scoping review
Background Internet gaming disorder (IGD) was included in the DSM-5 in 2013 as a condition requiring further research, and gaming disorder (GD) was included in the ICD-11 in 2018. Given the
A latent profile approach for the study of internet gaming disorder, social media addiction, and psychopathology in a normative sample of adolescents
This study identified different profiles of adolescents characterized by unique patterns of psychopathological risks, and similar levels of impulsivity, IGD, and SMA using the latent profile analysis (LPA).


Cross‐sectional and longitudinal epidemiological studies of Internet gaming disorder: A systematic review of the literature
The diagnostic criteria of Internet gaming disorder (IGD) have been included in section III of DSM‐5 and cross‐sectional and longitudinal epidemiological studies of IGD are reviewed.
DSM-5 internet gaming disorder needs a unified approach to assessment
be included as a separate mental disorder until the defining features of IGD have been identified, reliability and validity of specific IGD criteria have been obtained cross-culturally, prevalence
Withdrawal symptoms in internet gaming disorder: A systematic review.
Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates
This survey demonstrated that IGD is a frequently occurring phenomenon among European adolescents and is related to psychosocial problems, and the need for youth-specific prevention and treatment programs becomes evident.
Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome.
There is insufficient evidence to warrant suggestion that trialled IGD interventions confer a long-term therapeutic benefit, and several improvements to study design and reporting are proposed to guide future studies of IGD.
Multi‐dimensional discriminative factors for Internet addiction among adolescents regarding gender and age
Aims:  The aim of the present study was to examine the discriminative effects of sociodemographic, individual, family, peers, and school life factors on Internet addiction in Taiwanese adolescents.
Addiction and Engagement: An Explorative Study Toward Classification Criteria for Internet Gaming Disorder
Differences between engagement and addiction in a German-speaking sample of expert World of Warcraft players are investigated to suggest euphoria, tolerance, and cognitive salience should be handled with caution when it comes to a classification of IGD similar to (behavioral) addiction.
Online gaming addiction in children and adolescents: A review of empirical research.
Empirical evidence indicates that for some adolescents, gaming addiction exists and that as the addiction develops, online gaming addicts spend increasing amounts of time preparing for, organizing, and actually gaming.
Prevalence of Internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM-5 criteria in a state-wide representative sample.
Based on a state-wide representative school survey in Germany, endorsement of five or more criteria of DSM-5 internet gaming disorder (IGD) occurred in 1.16% of the students, and these students evidence greater impairment compared with non-IGD students.