Corpus ID: 18708914

Interfacing with Virtual Worlds

@inproceedings{Timmerer2009InterfacingWV,
  title={Interfacing with Virtual Worlds},
  author={C. Timmerer and J. Gelissen and Markus Waltl and H. Hellwagner},
  year={2009}
}
  • C. Timmerer, J. Gelissen, +1 author H. Hellwagner
  • Published 2009
  • Virtual worlds (often referred to as 3D3C for 3D visualization & navigation and the 3C’s of Community, Creation and Commerce) integrate existing and emerging (media) technologies (e.g. instant messaging, video, 3D, VR, AI, chat, voice, etc.) that allow for the support of existing and the development of new kinds of networked services. The emergence of virtual worlds as platforms for networked services is recognized by businesses as an important enabler as it offers the power to reshape the way… CONTINUE READING

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