Interfacing with Virtual Worlds

  title={Interfacing with Virtual Worlds},
  author={Christian Timmerer and Jean Gelissen and Markus Waltl and Hermann Hellwagner},
Virtual worlds (often referred to as 3D3C for 3D visualization & navigation and the 3C’s of Community, Creation and Commerce) integrate existing and emerging (media) technologies (e.g. instant messaging, video, 3D, VR, AI, chat, voice, etc.) that allow for the support of existing and the development of new kinds of networked services. The emergence of virtual worlds as platforms for networked services is recognized by businesses as an important enabler as it offers the power to reshape the way… CONTINUE READING


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Highly Influential
15 Excerpts

Working Draft of ISO/IEC 23005 Architecture

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  • ISO/IEC JTC 1/SC 29/WG 11/N10616, Maui, USA…
  • 2009
Highly Influential
3 Excerpts

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