Interactive Visualization Methods for Four Dimensions

@inproceedings{Hanson1993InteractiveVM,
  title={Interactive Visualization Methods for Four Dimensions},
  author={Andrew J. Hanson and Robert Anthony Cross},
  booktitle={IEEE Visualization},
  year={1993}
}
Making accurate computer graphics representations of surfaces and volumes (2-manifolds and 3-manifolds) embedded in four-dimensional space typically involves complex and time-consuming computations. In order to make simulated worlds that help develop human intuition about the fourth dimension, we need techniques that permit real-time, interactive manipulation of the most sophisticated depictions available. We propose the following new methods that bring us significantly closer to this goal: an… CONTINUE READING
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