Interactive Construction and Animation of Layered Elastically Deformable Characters


An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an immersive 3D direct manipulation interface, it is possible to quickly construct characters that deform naturally when animated and whose behavior can be controlled interactively… (More)
DOI: 10.1111/1467-8659.00234


15 Figures and Tables