Interactive 3D Morphing

@article{Bao1998Interactive3M,
  title={Interactive 3D Morphing},
  author={Hujun Bao and Qunsheng Peng},
  journal={Comput. Graph. Forum},
  year={1998},
  volume={17},
  pages={23-30}
}
A new 3D morphing algorithm for polyhedral objects with the same genus is presented in the paper. Our main contribution is an efficient and general algorithm for setting up the vertex correspondence between the polyhedra. The proposed algorithm first interactively partitions the two original polyhedra into the same number of polygonal patches, the patch correspondence is also established during partitioning. Each pair of corresponding patches is then parametrized and resampled by using the… CONTINUE READING
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