Interaction patches for multi-character animation

  title={Interaction patches for multi-character animation},
  author={Hubert P. H. Shum and Taku Komura and Masashi Shiraishi and Shuntaro Yamazaki},
  journal={ACM Trans. Graph.},
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close interactions between characters are precomputed by expanding a game tree, and these are stored as data structures called interaction patches. Then, during run-time, the system spatio-temporally concatenates the interaction patches to create scenes where a large number of characters closely interact with one another… CONTINUE READING
Highly Cited
This paper has 72 citations. REVIEW CITATIONS

11 Figures & Tables



Citations per Year

72 Citations

Semantic Scholar estimates that this publication has 72 citations based on the available data.

See our FAQ for additional information.