Intelligent Agents and Game-Based Learning Modules in a Learning Management System

@inproceedings{Kuk2016IntelligentAA,
  title={Intelligent Agents and Game-Based Learning Modules in a Learning Management System},
  author={Kristijan Kuk and Dejan D. Rancic and Olivera Pronic-Rancic and Dragan Randelovic},
  booktitle={KES-AMSTA},
  year={2016}
}
Many researchers have taken a great deal of effort to promote high quality game-based learning applications, such as educational games, animations, simulations, animated or interactive simulation mechanisms in learning management system (LMS), and so on. The Bloom’s taxonomy strategy was successfully implemented as effective gaming model in two different game-based learning applications (puzzle and platformer games) that motivate and actively engage college students in order to make learning… CONTINUE READING