Integration of optimization by genetic algorithms into an L-system-based animation system

Abstract

In Computer Graphics L-systems represent a powerful rule-based language for modeling complex objects and their animation. However, designing objects and animations by rules is a difficult task, because designers often cannot foresee the consequences of rules. This is especially true for non-experts in the domain. Therefore, we propose to enhance an L-system… (More)
DOI: 10.1109/CA.2001.982383

Topics

10 Figures and Tables

Cite this paper

@inproceedings{Noser2001IntegrationOO, title={Integration of optimization by genetic algorithms into an L-system-based animation system}, author={Hansrudi Noser and Peter Stucki and Hans-Peter Walser}, booktitle={CA}, year={2001} }