Instant Global Illumination on the GPU using OptiX

  title={Instant Global Illumination on the GPU using OptiX},
  author={Ricardo Marques and Luı́s Paulo Santos},
OptiX, a programmable ray tracing engine, has been recently made available by NVidia, relieving rendering researchers from the idiosyncrasies of efficient ray tracing programming and allowing them to concentrate on higher level algorithms, such as interactive global illumination. This paper evaluates the performance of the Instant Global Illumination algorithm on OptiX as well as the impact of three different optimization techniques: imperfect visibility, downsampling and interleaved sampling… CONTINUE READING


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