Innovative design within the lines: an expert critique of the Xbox 360 design process

Abstract

This panel session is a real-world critique of the design process and the results of a large design project. A team of outside experts from academia and industry will openly critique and discuss with the audience the lessons that can be learned and theories that can be applied to their own work. The primary example will be the Xbox 360, whose team will be… (More)
DOI: 10.1145/1125451.1125455

Topics

Cite this paper

@inproceedings{Glaser2006InnovativeDW, title={Innovative design within the lines: an expert critique of the Xbox 360 design process}, author={Russ Glaser and Paolo Malabuyo}, booktitle={CHI Extended Abstracts}, year={2006} }