Informing the Design of Proxemic Interactions

@article{Marquardt2012InformingTD,
  title={Informing the Design of Proxemic Interactions},
  author={Nicolai Marquardt and Saul Greenberg},
  journal={IEEE Pervasive Computing},
  year={2012},
  volume={11},
  pages={14-23}
}
Proxemic interactions can help address six key challenges of ubicomp interaction design and how devices can sense or capture proxemic information via five dimensions-distance, orientation, movement, identity, and location. 
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