Indirect augmented reality

  title={Indirect augmented reality},
  author={Jason Wither and Yun-Ta Tsai and Ronald Azuma},
  journal={Computers & Graphics},
Developing augmented reality (AR) applications for mobile devices and outdoor environments has historically required a number of technical trade-offs related to tracking. One approach is to rely on computer vision which provides very accurate tracking, but can be brittle, and limits the generality of the application. Another approach is to rely on sensor-based tracking which enables widespread use, but at the cost of generally poor tracking performance. In this paper we present and evaluate a… CONTINUE READING
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