Improving Gameplay in First Person 3-D Games using Multiple Displays

@article{Roman2015ImprovingGI,
  title={Improving Gameplay in First Person 3-D Games using Multiple Displays},
  author={Fernando Roman and Anderson Maciel and L. Nedel},
  journal={Comput. Entertain.},
  year={2015},
  volume={12},
  pages={1:1-1:22}
}
Games are everywhere and, with the sharp improvement of graphics in the later years, a new challenge is to create better interfaces to amplify the sensorial experience of game players. In this context, the present work proposes a desktop-based CAVE system using a variable number of displays with dynamic angles between them. Our hypothesis is that such a system provides an improvement in the players' peripheral vision for 3-D first person games. This would even benefit the player performance. In… Expand

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Large Displays in Automotive Design
The CAVE: audio visual experience automatic virtual environment