Implications of CSCL for problem-based learning

  title={Implications of CSCL for problem-based learning},
  author={Timothy Koschmann and Paul J. Feltovich and A. Myers and Howard S. Barrows},
the f1r5t 5ta9e, a c11n1ca1 pr061em 15 pre5ented t0 the 9r0up f0r c0n51derat10n. H15t0r1ca11y, 5tudent5 w0u1d enc0unter and ana1y2e a c11n1ca1 ca5e thr0u9h the Pr061em-8a5ed Learn1n9 M0du1e (P8LM), a 600k de519ned t0 a110w 9r0up mem6er5 t051mu1ate 1nter-v1ew1n9 the pat1ent [D15t1eh0r5t and 8arr0w5, 1982], c0nduct1n9 aphy51ca1 exam1nat10n, 0r re4ue5t1n91a60-rat0ry te5t5 and d1a9n05t1c pr0cedure5.7here 15 act1ve, c0ach-9u1ded exp10rat10n and f0rmu1at10n 0f the pr06-1em, 1n wh1ch the 5tudent5… 

Topics from this paper

Running head: SUPPORTING DISTRIBUTED PROBLEM-BASED LEARNING Supporting Distributed Problem-Based Learning: The Use of Feedback Mechanisms in Online Learning
In this chapter we discuss possibilities and shortcomings of internet usage for distributed Problem-Based Learning. Several problems with the use of computer-mediated communication for collaborative
Supporting Distributed Problem-Based Learning: The Use of Feedback Mechanisms in Outline Learning
This chapter discusses possibilities and shortcomings of Internet usage for distributed problem-based learning and shows how the use of computer generated feedback on a task level during online collaboration to support learners’ motivation and problem solving is applied.
The Use of Video Analysis Software in Behavior Observation Research: Interaction Patterns in Task-oriented Small Groups
In zwei Projekten an der Universitat Heidelberg setzten wir exemplarisch die Videoanalysesoftware THEME (MAGNUSSON, 1997) ein, um Muster im Interaktionsverhalten von aufgabenorientierten Kleingruppen
Participant Interaction Models and Roles in a Computer Supported Collaborative Learning (CSCL) Environment: A Malaysian Case Study
It can be said that this case study has uncovered some insights into how a diverse group of adult learners perceived interactions between participants in a CSCL environment and how they utilized this dynamic interaction to construct and create knowledge out of a colossal amount of information.
Collaborative Information Seeking
  • C. Shah
  • Computer Science
    The Information Retrieval Series
  • 2012
This chapter’s purpose is two-fold: introduce the notions of collaboration and information seeking/retrieval, and provide a context in which these concepts will be discussed throughout the book. It
Adapting the human-computer interface to support collaborative learning environments for children
This dissertation evaluates computer-based collaborative learning environments for children using three important criteria: the social environment in which the technology is placed, the technology that provides for explicit collaboration, and the low-level interface design.
On Fostering a Co-Creative Process within a CSCL Framework
The analyzed digraphs are the outcome of a co-creative process that is carried out through synchronous-mode argumentation and shared interactions by peers of students to build the knowledge by representing it by a formal digraph called Networks of Concepts (NoC).
The blind leading the blind: Impromptu leaderships influenced by awareness in collaborative search
  • C. Shah
  • Psychology, Computer Science
    Aslib J. Inf. Manag.
  • 2016
It is found that those with the team awareness provided to them (C3) exhibited the least amounts of leadership, keeping the team relatively symmetric.
Co-BrainSystem: Supporting brainstorming to enhance collaborative work in educational environments
Co-Brain-System is a collaborative and interactive system aimed at improving brainstorming sessions in learning scenarios and is based on MDE (Multi-Device Environments) and uses a new mode of interaction called Approach & Remove that allows users to handle Distributed User Interfaces easily.
Design and implementation of a collaborative virtual problem-based learning environment
This thesis describes the design and implementation of a collaborative virtual environment for distributed problem-based learning (PBL) using a cooperative hypermedia model, called CROCODILE, which emphasizes the roles of cultural and social factors in PBL processes.


Designing Communication Protocols for a Computer-Mediated Laboratory for Problem-Based Learning.
The design criteria for a facility to support problem-based tutorials, known as the Computer-Mediated Tutorial Laboratory (CMTL), is described, which will have three components: a Patient Simulation Stack (PSS), the group/student Tutorial Stacks (TSs) and the network communication interface.
Problem-based learning : an approach to medical education
This book presents the scientific basis of problem-based learning and goes on to describe the approaches to problem- based medical learning that have been developed over the years at McMaster University, largely by Barrows and Tamblyn.
Learning, Teaching and Testing for Complex Conceptual Understanding.
It is argued that instruction and testing should be congruent with the cognitive goals for students that are desired, and that educational goals for understanding can be aided by knowing how understanding is likely to break down.
Situated Learning: Legitimate Peripheral Participation
This work has shown that legitimate peripheral participation in communities of practice is not confined to midwives, tailors, quartermasters, butchers, non-drinking alcoholics and the like.
A new tool for problem-based, self-directed learning.