Implementing Ruppert’s Algorithm for Generic Curves in 2D


While quality implementations exist for meshing straight-line inputs, fewer are available for handling curved inputs, even in 2D. Many are based on the wellknown Ruppert’s algorithm [10] which has led to a large body of research in meshing. In this work, we provide a software package that handles a variety of smooth inputs in 2D, based on a minimal… (More)


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