Immersive virtual reality on-the-go


We propose to demonstrate a ubiquitous immersive virtual reality system that is highly scalable and accessible to a larger audience. Latest trends in mobile communications as well as the entertainment industry seem to validate that, accessibility and scalability play an important role in democratizing technology. We present a practical design of such a… (More)
DOI: 10.1109/VR.2013.6549426


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@article{Basu2013ImmersiveVR, title={Immersive virtual reality on-the-go}, author={Aryabrata Basu and Kyle Johnsen and Kenneth Bogert and Peter Wins}, journal={2013 IEEE Virtual Reality (VR)}, year={2013}, pages={193-194} }