Immersive Video Conferencing Architecture Using Game Engine Technology

Abstract

This paper introduces the use of gaming technology for the creation of immersive video conferencing systems. The system integrates virtual meeting rooms with avatars and life video feeds, shared across different clients. Video analysis is used to create a sense of immersiveness by introducing aspects of the real world in the virtual environment. This… (More)
DOI: 10.1007/978-3-642-17829-0_48

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Cite this paper

@inproceedings{Poppe2011ImmersiveVC, title={Immersive Video Conferencing Architecture Using Game Engine Technology}, author={Chris Poppe and Charles-Frederik Hollemeersch and Sarah De Bruyne and Peter Lambert and Rik Van de Walle}, booktitle={MMM}, year={2011} }