Immersive Sound Field Simulation in Multi-screen Projection Displays

@inproceedings{Ogi2003ImmersiveSF,
  title={Immersive Sound Field Simulation in Multi-screen Projection Displays},
  author={Tetsuro Ogi and Takuro Kayahara and Masafumi Kato and Hiroshi Asayama and Michitaka Hirose},
  booktitle={IPT/EGVE},
  year={2003}
}
This paper describes the immersive sound field simulation technology that represents an interactive sound field in the multi-screen projection display. In this method, convolution filters, that were calculated based on the wave equation, are replaced in real-time using the multi-channel digital signal processor, and the simulated sounds are displayed using the 16-channel speakers. In addition, compensation filters are used to reduce the influence of the screen attenuation. This system was… CONTINUE READING