Image-based modeling, rendering, and lighting

  title={Image-based modeling, rendering, and lighting},
  author={Paul E. Debevec and Leonard McMillan},
  journal={IEEE Computer Graphics and Applications},
n the past seven years, the adjective image-based has become a common fixture in the computer graphics vernacular. [...] Key Result This special issue demonstrates the wide-ranging impact that image-based approaches have …Expand
Image-based rendering by joint view triangulation
This paper presents the joint view triangulation (JVT), a novel representation for pairs of images that handles the visibility and occlusion problems created by the parallaxes between the images. Expand
Sea of images
A "sea of images," a practical approach to dense sampling, storage, and reconstruction of the plenoptic function in large, complex indoor environments, using a motorized cart to capture omnidirectional images every few inches on a eye-height plane throughout an environment. Expand
Non-photorealistic virtual environments
A method for constructing non-photorealistic textures from photographs that largely avoids seams in the resulting imagery is provided, and a new construction, art-maps, is offered to control stroke size across the images. Expand
Depth image-based representation and compression for static and animated 3-D objects
In order to store and transmit the DIBR object, a compression algorithm and bitstream format is developed for OctreeImage representation, which allows us to build and render novel views of objects and scene with an interactive rate. Expand
Plenoptic Layer-Based Modeling for Image Based Rendering
This paper presents a fast automatic layer-based method for synthesizing an arbitrary new view of a scene from a set of existing views that takes advantage of the knowledge of the typical structure of multiview data to perform occlusion-aware layer extraction. Expand
Light field rendering for large-scale scenes
  • H. Kawasaki, K. Ikeuchi, M. Sakauchi
  • Computer Science
  • Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition. CVPR 2001
  • 2001
This paper proposes a hybrid method, which uses simple shapes such as planes to model the city, and applies image based techniques to add realism, which can be performed automatically through a simple image capturing process. Expand
A level-set approach to image blending
  • R. Whitaker
  • Computer Science, Medicine
  • IEEE Trans. Image Process.
  • 2000
The mathematics that underlie this new method, a numerical implementation, and results on real images that demonstrate its effectiveness are presented, which results in an image blend which is the solution of a pair of coupled, nonlinear, first-order partial differential equations that model multidimensional level-set propagations. Expand
Survey of image-based representations and compression techniques
The techniques for image-based rendering (IBR), in which 3-D geometry of the scene is known, are surveyed and the issues in trading off the use of images and geometry by revisiting plenoptic-sampling analysis and the notions of view dependency and geometric proxies are explored. Expand
Image-Based Rendering and Synthesis
An object-based IBR system to illustrate the techniques involved and its potential application in view synthesis and processing are explained and Stereo matching, which is an important technique for depth estimation and view synthesis, is briefly explained and some of the top-ranked methods are highlighted. Expand
The plenoptic illumination function
The core of this framework is compression, and it is shown how to exploit two types of data correlation, the intra-pixel and the inter-pixel correlations, in order to achieve a manageable storage size. Expand