Illumination-Invariant Texture Classification Based on Self-Similarity and Gabor Wavelet


The appearance of a surface texture is strongly dependent on the illumination direction. This is why current state-of-art surface texture classification methods require multiple training images captured under a variety of illumination conditions for each class. This paper presents an inexpensive method for illumination-invariant texture classification based… (More)


1 Figure or Table

Slides referencing similar topics