IllumiRoom: peripheral projected illusions for interactive experiences

  title={IllumiRoom: peripheral projected illusions for interactive experiences},
  author={Brett R. Jones and Hrvoje Benko and Eyal Ofek and Andrew D. Wilson},
  booktitle={SIGGRAPH '13},
IllumiRoom is a proof-of-concept system that augments the area surrounding a television with projected visualizations to enhance traditional gaming experiences. Our system demonstrates how projected visualizations in the periphery can negate, include, or augment the existing physical environment and complement the content displayed on the television screen. We can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new physical gaming… 

Figures from this paper

Cinematic virtual reality: Evaluating the effect of display type on the viewing experience for panoramic video
This work explored the consumption of panoramic videos in three different display systems: a HMD, a SurroundVideo+ (SV+), and a standard 16:9 TV.
FoveAR: Combining an Optically See-Through Near-Eye Display with Spatial Augmented Reality Projections
This work combines OST glasses with a projectionbased spatial augmented reality display to achieve a novel display hybrid, called FoveAR, capable of greater than 100 degrees field of view, view dependent graphics, extended brightness and color, as well as interesting combinations of public and personal data display.
Dyadic projected spatial augmented reality
An initial user experiment is presented that shows that participants are able to deduce the size and distance of a virtual projected object and which of a number of targets the other user indicates by pointing.
Augmentation of Visual Experiences using Deep Learning for Peripheral Vision based Extended Display Application
The system that provides an immersive experience by automatically extending the video content of the TV to the wall is proposed, which is expected to pave a new road to the home appliance industry by transforming the living room into the new immersive experience platform.
[POSTER] MR TV Mozaik: A New Mixed Reality Interactive TV Experience
A system to extend a standard TV experience with AR content, using a consumer tablet or a headset, and a virtual TV mosaic is displayed around the TV screen and used as a GUI to control both TV and MR content.
Interactive TV Potpourris: An Overview of Designing Multi-screen TV Installations for Home Entertainment
This work discusses current implementations for interactive TV potpourris, identifies technical and interaction challenges, and pinpoints future research and development directions, in the hope that this work will encourage new explorations and developments of TV Potpourris.
A Projection-Based Interface to Involve Semi-Immersed Users in Substitutional Realities
A projection-based system to involve bystanders in the virtual experience, by projecting the virtual environment onto the registered, physical counterpart and using controllers allows bystanders to interact with the IVE and to perceive thevirtual environment in a semi-immersive way.
Conveying spatial awareness cues in xR collaborations
This study shows that virtual attachment cues are preferred, providing the highest accuracy, highest performance when collaborators are occluded, and produce the least mental effort when used with a single virtual collaborator.
Exploring Visual Guidance in 360-degree Videos
An overview of methods to guide users visually and insights from an experiment exploring visual guidance in 360-degree videos with regard to task performance and user preferences are contributed.
There's a world outside your TV: exploring interactions beyond the physical TV screen
It is hoped that this very first investigation of the interactive potential of the area surrounding the TV set will encourage new explorations of augmented TV spaces, and will foster the design of new applications and new entertainment experiences for the authors' interactive, smart TV spaces of the future.


IllumiRoom: peripheral projected illusions for interactive experiences
This work investigates how projected visualizations in the periphery can negate, include, or augment the existing physical environment and complement the content displayed on the television screen.
Focus plus context screens: combining display technology with visualization techniques
This paper presents a prototype that seamlessly integrates an LCD with a projection screen and demonstrates four applications that have been adapted so far and provide a novel approach to simultaneously display focus and context information.