Human emotion and the uncanny valley: A GLM, MDS, and Isomap analysis of robot video ratings

  title={Human emotion and the uncanny valley: A GLM, MDS, and Isomap analysis of robot video ratings},
  author={Chin-Chang Ho and Karl F. MacDorman and Z. A. D. Dwi Pramono},
  journal={2008 3rd ACM/IEEE International Conference on Human-Robot Interaction (HRI)},
The eerie feeling attributed to human-looking robots and animated characters may be a key factor in our perceptual and cognitive discrimination of the human and humanlike. [] Key Result (3) Thus, strange may be more cognitive, while eerie and creepy are more perceptual/emotional. (4) Human features increase ratings of human likeness. (5) Women are slightly more sensitive to eerie and creepy than men; and older people may be more willing to attribute human likeness to a robot despite its eeriness.

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