Human Sensing for Tabletop Entertainment System

  title={Human Sensing for Tabletop Entertainment System},
  author={Hafizuddin Yusof and Eugene Ch'ng and Chris Baber},
Tabletop displays are gaining interests in gaming environments. Computer Game in the genre of board games, competitive actions, real-time strategies are amongst those that are suitable for tabletop displays. Currently most games developed for tabletops use physical objects with markings as the controllers and standard touch and gestures as the inputs. To extend the present limits of gestures and touch, we present an implementation of high performance sensor-based input modality as an extension… Expand
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