Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing

@article{Cheok2004HumanPA,
  title={Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing},
  author={Adrian David Cheok and Kok Hwee Goh and Wei Liu and Farzam Farbiz and Siew Wan Fong and Sze Lee Teo and Yu Li and Xubo Yang},
  journal={Personal and Ubiquitous Computing},
  year={2004},
  volume={8},
  pages={71-81}
}
Human Pacman is a novel interactive entertainment system that ventures to embed the natural physical world seamlessly with a fantasy virtual playground by capitalizing on mobile computing, wireless LAN, ubiquitous computing, and motion-tracking technologies. Our human Pacman research is a physical role-playing augmented-reality computer fantasy together with real human–social and mobile gaming. It emphasizes collaboration and competition between players in a wide outdoor physical area which… CONTINUE READING
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