How to Simulate the Universe in a Computer
@article{Knebe2004HowTS, title={How to Simulate the Universe in a Computer}, author={Alexander Knebe}, journal={Publications of the Astronomical Society of Australia}, year={2004}, volume={22}, pages={184 - 189} }
Abstract In this contribution a broad overview of the methodologies of cosmological N-body simulations and a short introduction explaining the general idea behind such simulations is presented. After explaining how to set up the initial conditions using a set of N particles two (diverse) techniques are presented for evolving these particles forward in time under the influence of their self-gravity. One technique (tree codes) is solely based upon a sophistication of the direct particle–particle…
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