How to Construct a Believable Opponent using Cognitive Modeling in the Game of Set

@inproceedings{Taatgen2003HowTC,
  title={How to Construct a Believable Opponent using Cognitive Modeling in the Game of Set},
  author={Niels A Taatgen and Marcia van Oploo and Jos Braaksma and j. braaksma and J W Hans Niemantsverdriet},
  year={2003}
}
An interesting domain of application for Cognitive Modeling is the construction of computer opponents in games. We present a model of the game of Set. The model is sensitive to the difficulty of the situation in the game, and can explain the difference between beginners and experts. Furthermore, the model is used in a computer game in which players can play Set against various versions of the model. 
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