How real should virtual characters be?

@inproceedings{Wagner2006HowRS,
  title={How real should virtual characters be?},
  author={Daniel Wagner and Mark Billinghurst and Dieter Schmalstieg},
  booktitle={Advances in Computer Entertainment Technology},
  year={2006}
}
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented reality (AR) technology can be used to bring virtual characters into the real world and compare AR characters to other types of virtual characters. We have developed a handheld AR educational application in which a virtual character teaches users about art history. We present results from a user study that explores… CONTINUE READING
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