How gamers manage aggression: Situating skills in collaborative computer games

@article{Bennerstedt2012HowGM,
  title={How gamers manage aggression: Situating skills in collaborative computer games},
  author={Ulrika Bennerstedt and Jonas Ivarsson and Jonas Linderoth},
  journal={International Journal of Computer-Supported Collaborative Learning},
  year={2012},
  volume={7},
  pages={43-61}
}
In the discussion on what players learn from digital games, there are two major camps in clear opposition to each other. As one side picks up on negative elements found in games the other side focuses on positive aspects. While the agendas differ, the basic arguments still depart from a shared logic: that engagement in game-related activities fosters the development of behaviors that are transferred to situations beyond the game itself. With an approach informed by ethnomethodology, in this… 

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