How can a simulation game support the development of computational problem-solving strategies?

Abstract

Game-based learning using interactive environments to impart theoretical and applied knowledge for introductory programming courses is divided in two popular approaches: “game making” and “game playing”. Various studies have been conducted following greatly the former approach in secondary and tertiary education with controversial results. However, there… (More)
DOI: 10.1109/EDUCON.2017.7942991

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