# Highly accelerated simulations of glassy dynamics using GPUs: Caveats on limited floating-point precision

@article{Colberg2011HighlyAS, title={Highly accelerated simulations of glassy dynamics using GPUs: Caveats on limited floating-point precision}, author={Peter H. Colberg and Felix H{\"o}fling}, journal={Comput. Phys. Commun.}, year={2011}, volume={182}, pages={1120-1129} }

## 66 Citations

### Strong scaling of general-purpose molecular dynamics simulations on GPUs

- Computer ScienceComput. Phys. Commun.
- 2015

### Massively parallel Monte Carlo for many-particle simulations on GPUs

- Computer ScienceJ. Comput. Phys.
- 2013

### Classical molecular dynamics on graphics processing unit architectures

- Computer ScienceWIREs Computational Molecular Science
- 2019

Focusing on published works in the field of classical MD, the chosen implementation methods and algorithmic techniques used for porting to GPU are described, as well as how recent advances of GPU architectures will provide even more optimization possibilities in the future.

### A GPU-based large-scale Monte Carlo simulation method for systems with long-range interactions

- Physics, Computer ScienceJ. Comput. Phys.
- 2017

### Parallel execution of a parameter sweep for molecular dynamics simulations in a hybrid GPU/CPU environment

- Computer Science
- 2012

This work takes advantage of the software LAMMPS (lammps.sandia.gov), which is already prepared to run in a hybrid environment, in order to do an efficient parameter sweep, and presents one example: the collision of two clusters is sampled over a multivariate space to obtain information on the resulting structural properties.

### Multiparticle collision dynamics: GPU accelerated particle-based mesoscale hydrodynamic simulations

- Computer Science, PhysicsComput. Phys. Commun.
- 2014

### Efficient mesoscale hydrodynamics: Multiparticle collision dynamics with massively parallel GPU acceleration

- Physics, Computer ScienceComput. Phys. Commun.
- 2018

### Efficient molecular dynamics simulations with many-body potentials on graphics processing units

- Physics, Computer ScienceComput. Phys. Commun.
- 2017

### A comparison between parallelization approaches in molecular dynamics simulations on GPUs

- Computer ScienceJ. Comput. Chem.
- 2015

It is predicted that, if the current trend of increasing the number of processing cores—as opposed to their computing power—remains, the “edge‐based” approach will gradually become the most efficient choice in an increasing number of cases.

### Design and Implementation of Particle Systems for Meshfree Methods with High Performance

- Computer ScienceHigh Performance Parallel Computing
- 2019

GPUSPH, the first implementation of SPH to run completely on GPU, and currently supporting multi-GPU clusters, uniform precision independent of domain size, and multiple SPH formulations.

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