In this paper, we introduce <i>NerdHerder</i>, a mobile game with an augmented reality interface. The game's premise is that you are hired as an IT manager, and your job is to use ""management skills"" to get the nerd employees back to work in their cubicles. The core game mechanic relies on the physical position and movement of the handheld device in relation to the physical-digital game world. <i>NerdHerder</i> creatively integrates puzzle-solving and motion-based action with a mobile Augmented Reality interface. This paper introduces the system implementation, design process and design rationales of the game. More information about the game can be found on www.MicroNerd.net.
Unfortunately, ACM prohibits us from displaying non-influential references for this paper.
To see the full reference list, please visit http://dl.acm.org/citation.cfm?id=2212453.