Head Tracking Latency in Virtual Environments: Psychophysics and a Model

Abstract

Quantification of perceptual sensitivity to latency in virtual environments (VEs) and elucidation of the mechanism by which latency is perceived is essential for development of countermeasures by VE designers. We test the hypothesis that observers use “image slip” @e., motion of the VE scene caused by system time lags) to detect the consequences of latency… (More)

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@inproceedings{Adelstein2002HeadTL, title={Head Tracking Latency in Virtual Environments: Psychophysics and a Model}, author={Bernard D. Adelstein and Thomas G. Lee and Stephen R. Ellis}, year={2002} }