Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler

@inproceedings{Tissoires2011HayakuDA,
  title={Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler},
  author={Benjamin Tissoires and St{\'e}phane Conversy},
  booktitle={EICS},
  year={2011}
}
Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports designing finely tuned interactive graphics. With Hayaku, a designer can abstract graphics in a class, describe the connections between input and graphics through this class, and compile it into runnable code with a graphical compile chain. The benefits of this approach are multiple. First, the front-end of the… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.

Citations

Publications citing this paper.

References

Publications referenced by this paper.

Similar Papers

Loading similar papers…