Handling occlusions in augmented reality based on 3D reconstruction method

@article{Tian2015HandlingOI,
  title={Handling occlusions in augmented reality based on 3D reconstruction method},
  author={Yuan Tian and Yan Long and Dan Xia and Huang Yao and Jincheng Zhang},
  journal={Neurocomputing},
  year={2015},
  volume={156},
  pages={96-104}
}
The correct relationships between real and virtual objects are of utmost importance to a realistic augmented reality system, in which the occlusion handling method should be able to estimate the spatial relationships between real and virtual objects, as well as handle the mutual occlusion automatically in real-time. To accomplish the above tasks simultaneously, we propose a novel occlusion handling method based on 3D reconstruction, which consists of offline stage and online stage. In the… CONTINUE READING
Highly Cited
This paper has 18 citations. REVIEW CITATIONS
12 Citations
31 References
Similar Papers

Citations

Publications citing this paper.
Showing 1-10 of 12 extracted citations

References

Publications referenced by this paper.
Showing 1-10 of 31 references

Real-time occlusion handling for dynamic augmented reality using geometric sensing and graphical shading

  • S. Dong, C. Feng, V. Kamat
  • J. Comput. Civil Eng. 27 (6)
  • 2013
1 Excerpt

Similar Papers

Loading similar papers…