Half-tone perspective drawings by computer

@inproceedings{Wylie1967HalftonePD,
  title={Half-tone perspective drawings by computer},
  author={C. Wylie and G. Romney and D. C. Evans and A. Erdahl},
  booktitle={AFIPS '67 (Fall)},
  year={1967}
}
  • C. Wylie, G. Romney, +1 author A. Erdahl
  • Published in AFIPS '67 (Fall) 1967
  • Computer Science
  • In recent years, the sheer increase in demand for the graphic presentation of three-dimensional objects has almost overwhelmed conventional facilities; that is, designers, draftsmen and especially engineering artists. For example, it is important for a designer or architect to quickly describe a three-dimensional object and view it immediately; not as an endless set of engineering drawings, but as if he were viewing the three-dimensional object itself. He should be able to take a distant look… CONTINUE READING
    106 Citations

    Figures and Topics from this paper

    3-D Visual simulation
    • 148
    Some techniques for shading machine renderings of solids
    • A. Appel
    • Engineering, Computer Science
    • AFIPS '68 (Spring)
    • 1968
    • 597
    • PDF
    Photorealism in computer graphics--past and present
    • 12
    • PDF
    Eliminating hidden edges in line drawings
    • 18
    Hierarchical geometric models for visible surface algorithms
    • 590
    • PDF
    Three-dimensional computer graphics.
    • 15
    • PDF