Guiding user navigation in virtual environments using awareness of virtual off-screen space

Abstract

Navigation in virtual environments can be difficult. One contributing factor is the problem of user disorientation. Two major causes of this are the lack of navigation cues in the environment and problems with navigating too close to or through virtual world objects. Previous work has developed guidelines, informed by cinematography conventions, for the… (More)

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Cite this paper

@inproceedings{Marsh2001GuidingUN, title={Guiding user navigation in virtual environments using awareness of virtual off-screen space}, author={Tim Marsh}, year={2001} }